We all have seen pictures of marvelous sunrises, breathtaking views of cities with great sunset on the sky and shots of milky way leading up to the moon. But even if it's a subtle image of misty forest in soft morning glow, rare photograph stays with no post processing.
It is much easier to work with masks when using a Free Luminosity Masking Panel.
Many photographers use Lightroom to process their images. It's a great tool that offers lots of possibilities, from basic adjustments to careful and targeted changes applied to the image. But sooner or later, you stumble onto biggest Lightroom limitation - lack of layers and easy to use masks.
Usually you feel the need to mask something when you want to limit the effect you applied. This could be a global saturation adjustment that you want to dial down in some parts of the image. Even more you feel this need when you have several exposures for the same scene - some for bright parts, some for darks, maybe even milky way - and Lightroom just simply can't handle it. This is when you jump into Adobe Photoshop, with all it's power.
If you are just starting with processing and masks in Adobe Photoshop, be sure to read first lesson of my Free Luminosity Masking Course about kinds of masks in Adobe Photoshop
But even there, painting masks with brushes, you are limited - it's hardly possible to paint an accurate enough mask when you have dark trees in front of the bright sky. Other example of scenes that can't be handled nicely with regular masks could be long exposure images of water or trails of car lights in the city.
This is where you need luminosity masks.
Luminosity masks are masks in Adobe Photoshop that are based on the brightness/luminance of every pixel of the image.
Imagine your image converted to black and white. As with every mask in Adobe Photoshop, bright parts will be selected and dark parts will be not. But because our black and white image has grey areas, that means that there will be a selection range, and some parts of the image will be selected with transparency level - this is what gives luminosity masks their accurate look.
Turned out that such a simple concept gives a lot of power when processing an image. Combined with the fact that every selection can be adjusted with levels or curves adjustments in Adobe Photoshop, photographers were finally able to select almost every part of the image and target their processing effects very nicely.
For example, if you use levels on your black and white version of the image, you could make only the brightest elements white and everything else - dark, coming up with selection of bright parts of the image.
On the other hand, having the image inverted and adjusted a little, you would get deep shadows selection.
Usually when speaking about luminosity masks, people mean the following kinds:
But over the years following the concept of luminosity masks, photographers came up with new mask bases - saturation, color luminosity, color hue and others. So now we can also add to the mix:
All these new masks opened new possibilities for image processing.
Why would you use luminosity masks, which problems exactly can it solve?
You see, luminosity masks is a great instrument, a way to select any part or tonal range of the image. It's hardly possible to list every place where luminosity masks are used.
Here are just some of them:
As you can see, capabilities are almost endless.
Because mask is only there to limit the effect of the layer, you are free to use luminosity masks with almost every effect you can imagine. Feel free to experiment!
Mask tells Photoshop where the effect will be. Controlling the strength of the effect layer with opacity + applied mask gives great results.
If you feel a little overwhelmed by how many things luminosity masks can do - don't worry. So was I when I just started. Now you can follow my step-by-step guide on luminosity masking basics. It will teach you all the details and provide practical examples.
Being such a popular concept, luminosity masks are not easy to create even now, in 2020. There are still many steps involved that can feel a bit too technical. Let me walk you through.
To skip technical manual part to a more user-friendly, fast and easy way to create masks, read about Free Luminosity Masking Panel.
This gives you Lights mask.
The way Ctrl/Cmd+Click on channel works - it selects everything that is brighter than 50% grey on the image. Which is exactly what we want - lights selected.
Many guides will suggest you to do very complicated clicks to get other masks. Shift-Alt-Ctrl / Shift-Option-Cmd + Click is a shortcut to intersect selections, so selecting and intersecting selections with each other refines selection to give you brighter and brighter parts.
Luckily, everything can be done much easier.
Use this gamma levels to get other all kinds of lights luminosity masks:
You get the idea =)
Now let's do Darks.
This is your darks mask. We can now apply the same technique as to the lights to make dark masks. Here are gamma values. Here are gamma values to get different masks:
The tricky part is in Mids. Here, unfortunately, there is no secret. You just need to subtract Lights and Darks mask from the whole image.
To do that, first create Lights and Darks masks to the level of Mids you want to get. Then
Now here comes a little problem, that is not critical, but still is there.
Technically, Lights is 50% of the light part of the image, and Darks is 50% of the dark part of the image. If you have your whole image and then subtract Lights and Darks from it, you should get a black image, because you just removed all elements of the image, lights and darks.
Subtracting with channels still returns some kind of image. It is mathematically wrong and is the reason why before people would have Lights-1 Mids-1 and Darks-1. There can be no Mids-1, Mids-1 should be a black picture.
Still, even with this calculation error due to manual steps, you do get some kind of mids mask that is still absolutely useable for processing. Luminosity masking panel can solve this mathematical error.
Following the same approach you can subtract from the whole image Lights-2 and Darks 2 to get Mids-2 and so on.
Now that you have all your masks created in the channel, it's time to use them.
This will cool down your lights a bit.
Things to be mindful about here. Ctrl/Cmd + Click creates a new selection. Sometimes you can get a warning dialog that selection can not be displayed. It's fine, but a little annoying. Also keep in mind that because there is selection, it will be applied to next action you make. Sometimes it results in weird effects.
Another important thing to note is that you create luminosity masks at
this moment. Changes that you make to the image are not automatically synchronized to created luminosity masks, so most likely you would have to re-create luminosity masks over and over again after every change you make.
There are many different ways you can use luminosity masks. Some of them are explained in details in my free luminosity masking course.
MASKS & ZONES
REFINE & APPLY
Even though it is entirely possible to create luminosity masks manually it is still a cumbersome task. You can record an action, but it will be a bit slow, generate lots of unnecessary channels and polute history.
It is even more difficult to manually create advanced kinds of masks - saturation, color, hue, zones.
All these issues are solved by luminosity masking panels that are smartly built not only to be fast and reliable, but also provide many more advanced retouching instruments.
ARCPanel is a free luminosity masking panel. You can find more details on the homepage.